The following is a list of weapons for Assassin heroes. Certain weapons are exclusive to specific heroes and are specified in the column "Hero Specific?".
List of Weapons
Name | Description | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Stat Bonus | Gold | Special Bonus | Hero Specific? |
---|---|---|---|---|---|---|---|---|---|
Cloud Drifter | A finely crafted weapon made of flexible but strong steel, this sword draws from its scabbard like flowing water, often catching enemies off guard. | ATK +15 | |||||||
Cloud Drifter +1 | A finely crafted weapon made of flexible but strong steel, this sword draws from its scabbard like flowing water, often catching enemies off guard. | 1x Spirit Blood | ATK +19 | 200 | Assassin | ||||
Dancougar | A simple but accurate scimitar that requires that its user empty his or her mind and jettison worldly desires. | 5x Hematite O. | 2x Vital Crystal | ATK +93 | 1000 | ||||
Dancougar +1 | A simple but accurate scimitar that requires that its user empty his or her mind and jettison worldly desires. | 1x Spirit Blood | ATK +20 | 1000 | |||||
Dancougar +2 | A simple but accurate scimitar that requires that its user empty his or her mind and jettison worldly desires. | 2x Spirit Blood | ATK +20 | 1000 | |||||
Damascus | A beautiful sickle of Persian craftsmanship with intricate patterning on its blade. The techniques used to forge it are a closely guarded secret. | 10x Hematite O. | 3x Vital Crystal | ATK +94 | 5000 | ||||
Damascus +1 | A beautiful sickle of Persian craftsmanship with intricate patterning on its blade. The techniques used to forge it are a closely guarded secret. | 1x Spirit Blood | ATK +22 | 3000 | |||||
Damascus +2 | A beautiful sickle of Persian craftsmanship with intricate patterning on its blade. The techniques used to forge it are a closely guarded secret. | 2x Spirit Blood | ATK +21 | 3000 | |||||
Damascus +3 | A beautiful sickle of Persian craftsmanship with intricate patterning on its blade. The techniques used to forge it are a closely guarded secret. | 3x Spirit Blood | ATK +22 | 3000 | |||||
Lahab | This icicle-like blade is named after the fallen angel Lahab, who was originally ruler of the Sea of Chaos. | 10x Dark Iron O. | 8x Lifeblood | ATK +95 | 10000 | CRI rate increases by 1% | |||
Lahab +1 | This icicle-like blade is named after the fallen angel Lahab, who was originally ruler of the Sea of Chaos. | 4x Dragon Blood | ATK +22 | 5000 | CRI rate increases by 1% | ||||
Lahab +2 | This icicle-like blade is named after the fallen angel Lahab, who was originally ruler of the Sea of Chaos. | 6x Dragon Blood | ATK +23 | 5000 | CRI rate increases by 1% | ||||
Lahab +3 | This icicle-like blade is named after the fallen angel Lahab, who was originally ruler of the Sea of Chaos. | 8x Dragon Blood | ATK +23 | 5000 | CRI rate increases by 1% | ||||
Lahab +4 | This icicle-like blade is named after the fallen angel Lahab, who was originally ruler of the Sea of Chaos. | 10x Dragon Blood | ATK +24 | 5000 | CRI rate increases by 1% | ||||
Ghost Blade | A blade so sharp that even spirits and ghosts are cleaved in two. It’s said that after slaying a hundred lives, evil spirits will inhabit this weapon. | 20x Dark Iron O. | 12x Lifeblood | 1x Unicorn Horn | ATK +96 | 30000 | CRI rate increases by 2% | ||
Ghost Blade +1 | A blade so sharp that even spirits and ghosts are cleaved in two. It’s said that after slaying a hundred lives, evil spirits will inhabit this weapon. | 6x Dragon Blood | ATK +24 | 10000 | CRI rate increases by 2% | ||||
Ghost Blade +2 | A blade so sharp that even spirits and ghosts are cleaved in two. It’s said that after slaying a hundred lives, evil spirits will inhabit this weapon. | 8x Dragon Blood | ATK +24 | 10000 | CRI rate increases by 2% | ||||
Ghost Blade +3 | A blade so sharp that even spirits and ghosts are cleaved in two. It’s said that after slaying a hundred lives, evil spirits will inhabit this weapon. | 10x Dragon Blood | ATK +25 | 10000 | CRI rate increases by 2% | ||||
Ghost Blade +4 | A blade so sharp that even spirits and ghosts are cleaved in two. It’s said that after slaying a hundred lives, evil spirits will inhabit this weapon. | 12x Dragon Blood | ATK +25 | 10000 | CRI rate increases by 2% | ||||
Starshatter | A weapon said to have been forged from a dying star that shimmers in the darkness of night. | 20x Fine Steel | 16x Royal B. Origin | 3x Unicorn Horn | ATK +98 | 50000 | CRI rate increases by 3% | ||
Starshatter +1 | A weapon said to have been forged from a dying star that shimmers in the darkness of night. | 10x Divine Blood | ATK +25 | 20000 | CRI rate increases by 3% | ||||
Starshatter +2 | A weapon said to have been forged from a dying star that shimmers in the darkness of night. | 12x Divine Blood | ATK +26 | 20000 | CRI rate increases by 3% | ||||
Starshatter +3 | A weapon said to have been forged from a dying star that shimmers in the darkness of night. | 14x Divine Blood | ATK+27 | 20000 | CRI rate increases by 3% | ||||
Starshatter +4 | A weapon said to have been forged from a dying star that shimmers in the darkness of night. | 16x Divine Blood | ATK+26 | 20000 | CRI rate increases by 3% | ||||
Vigaya | A mysterious shape-shifting stiletto soaked in the blood of Ashura, it is said to have been once used by the Heavenly Emperor. | 40x Fine Steel | 24x Royal B. Origin | 6x Fetters Treaty | ATK+98 | 100000 | CRI rate increases by 4% | ||
Vigaya +1 | A mysterious shape-shifting stiletto soaked in the blood of Ashura, it is said to have been once used by the Heavenly Emperor. | 14x Divine Blood | ATK +28 | 50000 | CRI rate increases by 4% | ||||
Vigaya +2 | A mysterious shape-shifting stiletto soaked in the blood of Ashura, it is said to have been once used by the Heavenly Emperor. | 16x Divine Blood | ATK +28 | 50000 | CRI rate increases by 4% | ||||
Vigaya +3 | A mysterious shape-shifting stiletto soaked in the blood of Ashura, it is said to have been once used by the Heavenly Emperor. | 18x Divine Blood | ATK +27 | 50000 | CRI rate increases by 4% | ||||
Vigaya +4 | A mysterious shape-shifting stiletto soaked in the blood of Ashura, it is said to have been once used by the Heavenly Emperor. | 20x Divine Blood | ATK +28 | 50000 | CRI rate increases by 4% | ||||
Crimson Bane | A stiletto soaked in Cain’s blood that carries with it the curse of the first vampires on the gods, the agony of living forever, and the suffering of exodus. | 40x Khorium | 30x Blood Crystal | 12x Fetters Treaty | ATK +123 | 200000 | CRI rate increases by 4% (+1%) | ||
Crimson Bane +1 | A stiletto soaked in Cain’s blood that carries with it the curse of the first vampires on the gods, the agony of living forever, and the suffering of exodus. | ||||||||
Crimson Bane +2 | A stiletto soaked in Cain’s blood that carries with it the curse of the first vampires on the gods, the agony of living forever, and the suffering of exodus. | ||||||||
Crimson Bane +3 | A stiletto soaked in Cain’s blood that carries with it the curse of the first vampires on the gods, the agony of living forever, and the suffering of exodus. | ||||||||
Crimson Bane +4 | A stiletto soaked in Cain’s blood that carries with it the curse of the first vampires on the gods, the agony of living forever, and the suffering of exodus. | ||||||||
Mistletoe | Once it was a piece of mistletoe discarded by the God of Darkness. It then transformed into a sword of evil that slayed Baldr, the God of Light. | 60x Khorium | 60x Blood Crystal | 10x Angel Wings | ATK +155 | 400000 | CRI rate increases by 5% (+1%) | ||
Mistletoe +1 | Once it was a piece of mistletoe discarded by the God of Darkness. It then transformed into a sword of evil that slayed Baldr, the God of Light. | ||||||||
Mistletoe +2 | Once it was a piece of mistletoe discarded by the God of Darkness. It then transformed into a sword of evil that slayed Baldr, the God of Light. | ||||||||
Mistletoe +3 | Once it was a piece of mistletoe discarded by the God of Darkness. It then transformed into a sword of evil that slayed Baldr, the God of Light. | ||||||||
Mistletoe +4 | Once it was a piece of mistletoe discarded by the God of Darkness. It then transformed into a sword of evil that slayed Baldr, the God of Light. | ||||||||
Dainslef | A demonic sword that was one of the cursed treasures of the Rhine River. It dooms all who wield it, from Farna to Siegfried, to defeat and death. | ||||||||
Dainslef +1 | A demonic sword that was one of the cursed treasures of the Rhine River. It dooms all who wield it, from Farna to Siegfried, to defeat and death. | ||||||||
Dainslef +2 | A demonic sword that was one of the cursed treasures of the Rhine River. It dooms all who wield it, from Farna to Siegfried, to defeat and death. | ||||||||
Dainslef +3 | A demonic sword that was one of the cursed treasures of the Rhine River. It dooms all who wield it, from Farna to Siegfried, to defeat and death. | ||||||||
Dainslef +4 | A demonic sword that was one of the cursed treasures of the Rhine River. It dooms all who wield it, from Farna to Siegfried, to defeat and death. | ||||||||
Blue Blade | A basic blade that every assassin must master. Its unassuming appearance disguises its immense killing power. | ATK +15 | |||||||
Blue Blade +1 | A basic blade that every assassin must master. Its unassuming appearance disguises its immense killing power. | 1x Spirit Blood | ATK +19 | 200 | |||||
Dark Claw | A weapon with four layers of blades that is a surprisingly effective killing tool. Amateur assassins can accidentally injure themselves with this. | 5x Hematite O. | 2x Vital Crystal | ATK +93 | 1000 | ||||
Dark Claw +1 | A weapon with five layers of blades that is a surprisingly effective killing tool. Amateur assassins can accidentally injure themselves with this. | 1x Spirit Blood | ATK +20 | 1000 | |||||
Dark Claw +2 | A weapon with six layers of blades that is a surprisingly effective killing tool. Amateur assassins can accidentally injure themselves with this. | 1x Spirit Blood | ATK +20 | 1000 | |||||
Spiky Gloves | A very inconspicuous weapon, used together with lighting-like punches that catch opponents off guard. | 10x Hematite O. | 3x Vital Crystal | ATK +94 | 5000 | ||||
Spiky Gloves +1 | A very inconspicuous weapon, used together with lighting-like punches that catch opponents off guard. | 1x Spirit Blood | ATK +22 | 3000 | |||||
Spiky Gloves +2 | A very inconspicuous weapon, used together with lighting-like punches that catch opponents off guard. | 2x Spirit Blood | ATK +21 | 3000 | |||||
Spiky Gloves +3 | A very inconspicuous weapon, used together with lighting-like punches that catch opponents off guard. | 3x Spirit Blood | ATK +22 | 3000 | |||||
Red Finger | These crimson boxing gloves are tricky to use, but in the right hands cause immense bleeding if not outright death when thrust into a foe. | 10x Dark Iron O. | 8x Lifeblood | ATK +95 | 10000 | ||||
Red Finger +1 | These crimson boxing gloves are tricky to use, but in the right hands cause immense bleeding if not outright death when thrust into a foe. | 4x Dragon Blood | ATK +22 | 5000 | |||||
Red Finger +2 | These crimson boxing gloves are tricky to use, but in the right hands cause immense bleeding if not outright death when thrust into a foe. | 6x Dragon Blood | ATK +23 | 5000 | |||||
Red Finger +3 | These crimson boxing gloves are tricky to use, but in the right hands cause immense bleeding if not outright death when thrust into a foe. | 8x Dragon Blood | ATK +23 | 5000 | |||||
Red Finger +4 | These crimson boxing gloves are tricky to use, but in the right hands cause immense bleeding if not outright death when thrust into a foe. | 10x Dragon Blood | ATK +24 | 5000 | |||||
Ghostly Spring | Radiates a mesmerizing light that emanates all over one’s body. Capable of defeating an opponent in one strike. | 20x Dark Iron O. | 12x Lifeblood | 1x Unicorn Horn | ATK +96 | 30000 | CRI rate increases by 1% | ||
Ghostly Spring +1 | Radiates a mesmerizing light that emanates all over one’s body. Capable of defeating an opponent in one strike. | 6x Dragon Blood | ATK +24 | 10000 | CRI rate increases by 1% | ||||
Ghostly Spring +2 | Radiates a mesmerizing light that emanates all over one’s body. Capable of defeating an opponent in one strike. | 8x Dragon Blood | ATK +24 | 10000 | CRI rate increases by 1% | ||||
Ghostly Spring +3 | Radiates a mesmerizing light that emanates all over one’s body. Capable of defeating an opponent in one strike. | 10x Dragon Blood | ATK +25 | 10000 | CRI rate increases by 1% | ||||
Ghostly Spring +4 | Radiates a mesmerizing light that emanates all over one’s body. Capable of defeating an opponent in one strike. | 12x Dragon Blood | ATK +25 | 10000 | CRI rate increases by 1% | ||||
Bat Sting | A defensive blade created by the king of vampires. Its luxurious design symbolizes vampire nobility. | 20x Fine Steel | 16x Royal B. Origin | 3x Unicorn Horn | ATK +98 | 50000 | CRI rate increases by 1% (+1%) | ||
Bat Sting +1 | A defensive blade created by the king of vampires. Its luxurious design symbolizes vampire nobility. | 10x Divine Blood | ATK +25 | 20000 | CRI rate increases by 2% | ||||
Bat Sting +2 | A defensive blade created by the king of vampires. Its luxurious design symbolizes vampire nobility. | 12x Divine Blood | ATK +26 | 20000 | CRI rate increases by 2% | ||||
Bat Sting +3 | A defensive blade created by the king of vampires. Its luxurious design symbolizes vampire nobility. | 14x Divine Blood | ATK +27 | 20000 | CRI rate increases by 2% | ||||
Bat Sting +4 | A defensive blade created by the king of vampires. Its luxurious design symbolizes vampire nobility. | 16x Divine Blood | ATK +26 | 20000 | CRI rate increases by 2% | ||||
Lava Explode | A creation of Shaman priests that spews bubbling lava from its blade. Only a select few can wield it.. | 40x Fine Steel | 24x Royal B. Origin | 6x Fetters Treaty | ATK +98 | 100000 | CRI rate increases by 3% | ||
Lava Explode +1 | A creation of Shaman priests that spews bubbling lava from its blade. Only a select few can wield it. | 14x Divine Blood | ATK +28 | 500000 | CRI rate increases by 3% | ||||
Lava Explode +2 | A creation of Shaman priests that spews bubbling lava from its blade. Only a select few can wield it. | 16x Divine Blood | ATK +28 | 500000 | CRI rate increases by 3% | ||||
Lava Explode +3 | A creation of Shaman priests that spews bubbling lava from its blade. Only a select few can wield it. | 18x Divine Blood | ATK +27 | 500000 | CRI rate increases by 3% | ||||
Lava Explode +4 | A creation of Shaman priests that spews bubbling lava from its blade. Only a select few can wield it. | 20x Divine Blood | ATK +28 | 500000 | CRI rate increases by 3% | ||||
Shadow Flame | A blade cursed by mages, wreathed in a magical flame that never goes out. Do not touch the blade. | 40x Khorium | 30x Blood Crystal | 12x Fetters Treaty | ATK +123 | 200000 | CRI rate increases by 4% | ||
Shadow Flame +1 | A blade cursed by mages, wreathed in a magical flame that never goes out. Do not touch the blade. | 18x Demon Blood | ATK +34 | 100000 | CRI rate increases by 4% | ||||
Shadow Flame +2 | A blade cursed by mages, wreathed in a magical flame that never goes out. Do not touch the blade. | 20x Demon Blood | ATK +35 | 100000 | CRI rate increases by 4% | ||||
Shadow Flame +3 | A blade cursed by mages, wreathed in a magical flame that never goes out. Do not touch the blade. | 22x Demon Blood | ATK +35 | 100000 | CRI rate increases by 4% | ||||
Shadow Flame +4 | A blade cursed by mages, wreathed in a magical flame that never goes out. Do not touch the blade. | 24x Demon Blood | ATK +34 | 100000 | CRI rate increases by 4% | ||||
Frozen Iron | Created from frozen iron beneath the glaciers in the South Pole, this weapon of absolute zero temperature inflicts unrecoverable wounds. | 60x Khorium | 60x Blood Crystal | 10x Angel Wings | ATK +155 | 400000 | CRI rate increases by 5% | ||
Frozen Iron +1 | Created from frozen iron beneath the glaciers in the South Pole, this weapon of absolute zero temperature inflicts unrecoverable wounds. | ||||||||
Frozen Iron +2 | Created from frozen iron beneath the glaciers in the South Pole, this weapon of absolute zero temperature inflicts unrecoverable wounds. | ||||||||
Frozen Iron +3 | Created from frozen iron beneath the glaciers in the South Pole, this weapon of absolute zero temperature inflicts unrecoverable wounds. | ||||||||
Frozen Iron +4 | Created from frozen iron beneath the glaciers in the South Pole, this weapon of absolute zero temperature inflicts unrecoverable wounds. | ||||||||
Black Shocker | A fine blade composed of an unknown black metal that allows its user to move very quickly, leaving black trails in his or her wake. | ||||||||
Black Shocker +1 | A fine blade composed of an unknown black metal that allows its user to move very quickly, leaving black trails in his or her wake. | ||||||||
Black Shocker +2 | A fine blade composed of an unknown black metal that allows its user to move very quickly, leaving black trails in his or her wake. | ||||||||
Black Shocker +3 | A fine blade composed of an unknown black metal that allows its user to move very quickly, leaving black trails in his or her wake. | ||||||||
Black Shocker +4 | A fine blade composed of an unknown black metal that allows its user to move very quickly, leaving black trails in his or her wake. | ||||||||
Emerald Sword | An ordinary longsword imbued with power by Ken, it is now capable of going toe to toe against holy weapons. | 3x Pine | 2x Fine Steel | 16x Royal B. Origin | 3x Unicorn Horn | ATK +74 | 150000 | CRI rate increases by 10% | Ken |
Emerald Sword +1 | An ordinary longsword imbued with power by Ken, it is now capable of going toe to toe against holy weapons. | 10x Divine Blood | ATK +22 | 30000 | CRI rate increases by 10% | ||||
Emerald Sword +2 | An ordinary longsword imbued with power by Ken, it is now capable of going toe to toe against holy weapons. | 12x Divine Blood | ATK +23 | 30000 | CRI rate increases by 10% | ||||
Emerald Sword +3 | An ordinary longsword imbued with power by Ken, it is now capable of going toe to toe against holy weapons. | 14x Divine Blood | ATK +22 | 30000 | CRI rate increases by 10% | ||||
Emerald Sword +4 | An ordinary longsword imbued with power by Ken, it is now capable of going toe to toe against holy weapons. | 16x Divine Blood | ATK +24 | 30000 | CRI rate increases by 10% | ||||
Emerald Staff | The branch of a tree. You hit people with it. And stuff. | 5x Pine | 5x Fine Steel | 24x Royal B. Origin | 6x Fetters Treaty | ATK +196 | 200000 | CRI rate increases by 10% | |
Soul Scythe | Taking its name from its sharp blades, this terrifying weapon kills so quickly that its victims barely have time to scream. | ||||||||
Soul Scythe +1 | Taking its name from its sharp blades, this terrifying weapon kills so quickly that its victims barely have time to scream. | 18x Demon Blood | ATK +134 | 100000 | CRI rate increases y 4% | Assassin (Reaper) | |||
Soul Scythe +2 | Taking its name from its sharp blades, this terrifying weapon kills so quickly that its victims barely have time to scream. | 20x Demon Blood | ATK +37 | 100000 | CRI rate increases y 4% | ||||
Soul Scythe +3 | Taking its name from its sharp blades, this terrifying weapon kills so quickly that its victims barely have time to scream. | 22x Demon Blood | ATK +36 | 100000 | CRI rate increases y 4% | ||||
Soul Scythe +4 | Taking its name from its sharp blades, this terrifying weapon kills so quickly that its victims barely have time to scream. | 24x Demon Blood | ATK +36 | 100000 | CRI rate increases y 4% | ||||
Armageddon | If scythes scare you, then the Armageddon should have you running for the hills. Its hooked blade harvests thousands of souls every day. | 30x Rosewood | 30x Khorium | 60x Blood Crystal | 10x Angel Wings | ATK +163 | 400000 | CRI rate increases y 4% (+1%) | |
Armageddon +1 | If scythes scare you, then the Armageddon should have you running for the hills. Its hooked blade harvests thousands of souls every day. | 48x Demon Blood | ATK +41 | 150000 | CRI rate increases by 5% | ||||
Armageddon +2 | If scythes scare you, then the Armageddon should have you running for the hills. Its hooked blade harvests thousands of souls every day. | 50x Demon Blood | ATK +40 | 150000 | CRI rate increases by 5% | ||||
Armageddon +3 | If scythes scare you, then the Armageddon should have you running for the hills. Its hooked blade harvests thousands of souls every day. | 52x Demon Blood | ATK +42 | 150000 | CRI rate increases by 5% | ||||
Armageddon +4 | If scythes scare you, then the Armageddon should have you running for the hills. Its hooked blade harvests thousands of souls every day. | 54x Demon Blood | ATK +41 | 150000 | CRI rate increases by 5% | ||||
Grim Scythe | The Death Knight’s scythe. Nobody who has seen this weapon in action has lived to tell about it. | 40x Rosewood | 40x Khorium | 90x Blood Crystal | 20x Angel Wings | ATK +214 | 600000 | CRI rate increases by 5% (+1%) | |
Grim Scythe +1 | The Death Knight’s scythe. Nobody who has seen this weapon in action has lived to tell about it. | 72x Demon Blood | ATK +80 | 200000 | CRI rate increases by 6% | ||||
Grim Scythe +2 | The Death Knight’s scythe. Nobody who has seen this weapon in action has lived to tell about it. | 74x Demon Blood | ATK +103 | 200000 | CRI rate increases by 6% | ||||
Grim Scythe +3 | The Death Knight’s scythe. Nobody who has seen this weapon in action has lived to tell about it. | 76x Demon Blood | ATK +132 | 200000 | CRI rate increases by 6% | ||||
Grim Scythe +4 | The Death Knight’s scythe. Nobody who has seen this weapon in action has lived to tell about it. | 78x Demon Blood | ATK +156 | 200000 | CRI rate increases by 6% | ||||
War Spear | The most common type of lance, this weapon is a powerful offensive tool but is a poor defensive tool. | ATK +10 | Sean/Mika | ||||||
War Spear +1 | The most common type of lance, this weapon is a powerful offensive tool but is a poor defensive tool. | 1x Spirit Blood | ATK +18 | 200 | |||||
Soul Taker | A more durable lance that is widely adopted by many armies because of its excellent cost-performance ration. | 5x Hematite O. | 2x Vital Crystal | ATK +86 | 1000 | ||||
Soul Taker +1 | A more durable lance that is widely adopted by many armies because of its excellent cost-performance ration. | 1x Spirit Blood | ATK +19 | 1000 | |||||
Soul Taker +2 | A more durable lance that is widely adopted by many armies because of its excellent cost-performance ration. | 2x Spirit Blood | ATK +20 | 1000 | |||||
Ice Lance | A weapon with a spear-tip reinforced with thick ice, shields are of little defense against it. It would be better to simply hope it misses you. | 10x Hematite O. | 3x Vital Crystal | ATK +87 | 5000 | ||||
Ice Lance +1 | A weapon with a spear-tip reinforced with thick ice, shields are of little defense against it. It would be better to simply hope it misses you. | 1x Spirit Blood | ATK +19 | 3000 | |||||
Ice Lance +2 | A weapon with a spear-tip reinforced with thick ice, shields are of little defense against it. It would be better to simply hope it misses you. | 2x Spirit Blood | ATK +21 | 3000 | |||||
Ice Lance +3 | A weapon with a spear-tip reinforced with thick ice, shields are of little defense against it. It would be better to simply hope it misses you. | 3x Spirit Blood | ATK +20 | 3000 | |||||
Cavalry Glory | An elite cavalryman’s weapon, carried for the rest of his life after retiring. Despite its enormous length, it can be wielded with one hand. Or two. | 10x Dark Iron O. | 8x Lifeblood | ATK +88 | 10000 | CRI rate increases by 1% | |||
Cavalry Glory +1 | An elite cavalryman’s weapon, carried for the rest of his life after retiring. Despite its enormous length, it can be wielded with one hand. Or two. | 4x Dragon Blood | ATK +22 | 5000 | CRI rate increases by 1% | ||||
Cavalry Glory +2 | An elite cavalryman’s weapon, carried for the rest of his life after retiring. Despite its enormous length, it can be wielded with one hand. Or two. | 6x Dragon Blood | ATK +23 | 5000 | CRI rate increases by 1% | ||||
Cavalry Glory +3 | An elite cavalryman’s weapon, carried for the rest of his life after retiring. Despite its enormous length, it can be wielded with one hand. Or two. | 8x Dragon Blood | ATK +22 | 5000 | CRI rate increases by 1% | ||||
Cavalry Glory +4 | An elite cavalryman’s weapon, carried for the rest of his life after retiring. Despite its enormous length, it can be wielded with one hand. Or two. | 10x Dragon Blood | ATK +23 | 5000 | CRI rate increases by 1% | ||||
Moon Lance | An improved lance with a complex spearhead good for both offense and defense. Only master combatants can wield this. | 20x Dark Iron O. | 12x Lifeblood | 1x Unicorn Horn | ATK +89 | 30000 | CRI rate increases by 2% | ||
Moon Lance +1 | An improved lance with a complex spearhead good for both offense and defense. Only master combatants can wield this. | 6x Dragon Blood | ATK +23 | 10000 | CRI rate increases by 2% | ||||
Moon Lance +2 | An improved lance with a complex spearhead good for both offense and defense. Only master combatants can wield this. | 8x Dragon Blood | ATK +22 | 10000 | CRI rate increases by 2% | ||||
Moon Lance +3 | An improved lance with a complex spearhead good for both offense and defense. Only master combatants can wield this. | 10x Dragon Blood | ATK +24 | 10000 | CRI rate increases by 2% | ||||
Moon Lance +4 | An improved lance with a complex spearhead good for both offense and defense. Only master combatants can wield this. | 12x Dragon Blood | ATK +24 | 10000 | CRI rate increases by 2% | ||||
Blood Halberd | Also known as the Widowmaker, this halberd can cut through thick armor with ease. | 20x Fine Steel | 16x Royal B. Origin | 3x Unicorn Horn | ATK +89 | 50000 | CRI rate increases by 3% | ||
Blood Halberd +1 | Also known as the Widowmaker, this halberd can cut through thick armor with ease. | 10x Divine Blood | ATK +24 | 20000 | CRI rate increases by 3% | ||||
Blood Halberd +2 | Also known as the Widowmaker, this halberd can cut through thick armor with ease. | 12x Divine Blood | ATK +25 | 20000 | CRI rate increases by 3% | ||||
Blood Halberd +3 | Also known as the Widowmaker, this halberd can cut through thick armor with ease. | 14x Divine Blood | ATK +24 | 20000 | CRI rate increases by 3% | ||||
Blood Halberd +4 | Also known as the Widowmaker, this halberd can cut through thick armor with ease. | 16x Divine Blood | ATK +25 | 20000 | CRI rate increases by 3% | ||||
Sun Chaser | A weapon so mysterious that nobody even knows who made it, the reliable and deadly Sun Chaser represents the apex of spear design. | 40x Fine Steel | 24x Royal B. Origin | 6x Fetters Treaty | ATK +93 | 100000 | CRI rate increases by 4% | ||
Sun Chaser +1 | A weapon so mysterious that nobody even knows who made it, the reliable and deadly Sun Chaser represents the apex of spear design. | 14x Divine Blood | ATK +25 | 50000 | CRI rate increases by 4% | ||||
Sun Chaser +2 | A weapon so mysterious that nobody even knows who made it, the reliable and deadly Sun Chaser represents the apex of spear design. | 16x Divine Blood | ATK +25 | 50000 | CRI rate increases by 4% | ||||
Sun Chaser +3 | A weapon so mysterious that nobody even knows who made it, the reliable and deadly Sun Chaser represents the apex of spear design. | 18x Divine Blood | ATK +25 | 50000 | CRI rate increases by 4% | ||||
Sun Chaser +4 | A weapon so mysterious that nobody even knows who made it, the reliable and deadly Sun Chaser represents the apex of spear design. | 20x Divine Blood | ATK +25 | 50000 | CRI rate increases by 4% | ||||
Angel Spear | The weapon of choice for the Holy Angel’s Imperial Guard, this legendary spear is made of ice crystals and can crush heavy armor like eggshells. | 20x Rosewood | 20x Khorium | 30x Blood Crystal | 12x Fetters Treaty | ATK +202 | 400000 | CRI rate increases by 4%, Fallen Power trigger rate is increased. | |
Angel Spear +1 | The weapon of choice for the Holy Angel’s Imperial Guard, this legendary spear is made of ice crystals and can crush heavy armor like eggshells. | 18x Demon Blood | ATK +34 | 100000 | CRI rate increases by 4%, Fallen Power trigger rate is increased. | ||||
Angel Spear +2 | The weapon of choice for the Holy Angel’s Imperial Guard, this legendary spear is made of ice crystals and can crush heavy armor like eggshells. | 20x Demon Blood | ATK +35 | 100000 | CRI rate increases by 4%, Fallen Power trigger rate is increased. | ||||
Angel Spear +3 | The weapon of choice for the Holy Angel’s Imperial Guard, this legendary spear is made of ice crystals and can crush heavy armor like eggshells. | 22x Demon Blood | ATK +35 | 100000 | CRI rate increases by 4%, Fallen Power trigger rate is increased. | ||||
Angel Spear +4 | The weapon of choice for the Holy Angel’s Imperial Guard, this legendary spear is made of ice crystals and can crush heavy armor like eggshells. | 24x Demon Blood | ATK +34 | 100000 | CRI rate increases by 4%, Fallen Power trigger rate is increased. | ||||
Fallen Spear | A spear whose very presence can demoralize an entire army, this self-sharpening weapon has harnessed the power of Darkness for use by fallen angels. | 30x Rosewood | 30x Khorium | 60x Blood Crystal | 10x Angel Wings | ATK +155 | 400000 | CRI rate increases by 5%, Fallen Power trigger rate is increased. | |
Fallen Spear +1 | A spear whose very presence can demoralize an entire army, this self-sharpening weapon has harnessed the power of Darkness for use by fallen angels. | 48x Demon Blood | ATK +39 | 150000 | CRI rate increases by 5%, Fallen Power trigger rate is increased. | ||||
Fallen Spear +2 | A spear whose very presence can demoralize an entire army, this self-sharpening weapon has harnessed the power of Darkness for use by fallen angels. | 50x Demon Blood | ATK +38 | 150000 | CRI rate increases by 5%, Fallen Power trigger rate is increased. | ||||
Fallen Spear +3 | A spear whose very presence can demoralize an entire army, this self-sharpening weapon has harnessed the power of Darkness for use by fallen angels. | 52x Demon Blood | ATK +40 | 150000 | CRI rate increases by 5%, Fallen Power trigger rate is increased. | ||||
Fallen Spear +4 | A spear whose very presence can demoralize an entire army, this self-sharpening weapon has harnessed the power of Darkness for use by fallen angels. | 54x Demon Blood | ATK +39 | 150000 | CRI rate increases by 5%, Fallen Power trigger rate is increased. | ||||
Satan Power | A horrifying spear that changes its wielder into a reaper, it holds the souls of countless undead and spirits slain by it. | 40x Rosewood | 40x Khorium | 90x Blood Crystal | 20x Angel Wings | ATK +204 | 600000 | CRI rate increases by 6%, Fallen Power trigger rate is increased. | |
Satan Power +1 | A horrifying spear that changes its wielder into a reaper, it holds the souls of countless undead and spirits slain by it. | 72x Demon Blood | ATK +76 | 200000 | CRI rate increases by 6%, Fallen Power trigger rate is increased. | ||||
Satan Power +2 | A horrifying spear that changes its wielder into a reaper, it holds the souls of countless undead and spirits slain by it. | 74x Demon Blood | ATK +99 | 200000 | CRI rate increases by 6%, Fallen Power trigger rate is increased. | ||||
Satan Power +3 | A horrifying spear that changes its wielder into a reaper, it holds the souls of countless undead and spirits slain by it. | 76x Demon Blood | ATK +125 | 200000 | CRI rate increases by 6%, Fallen Power trigger rate is increased. | ||||
Satan Power +4 | A horrifying spear that changes its wielder into a reaper, it holds the souls of countless undead and spirits slain by it. | 78x Demon Blood | ATK +149 | 200000 | CRI rate increases by 6%, Fallen Power trigger rate is increased. |